Introduction
Judith Thissen
Part 1: Media Cities
1. Mediacity: On the Discontinuous Continuity of the Urban Public Sphere
René Boomkens
2. Orkontros: Brazilian Migrants, Social Network Sites and the European City
Martijn Oosterbaan
3. Imagining the City: The Difference that Art Makes
Judith Vega
4. Body Movies: The City as Interface
Martijn de Waal
Part 2: The Ludic Turn
5. Homo Ludens 2.0: Play, Media and Identity
Valerie Frissen, Jos de Mul and Joost Raessens
6. Digital Cartographies as Playful Practices
Sybille Lammes
7. From Gengsi to Gaul: Mobile Media and Playful Identities in Jakarta
Michiel de Lange
8. Transformations in Perception and Participation: Digital Gamers
Renée van de Vall
9. Machinima: Moving on the Edge of Rules and Fiction
René Glas
Part 3: Thinking Analogue
10. Sound Technologies and Cultural Practices: How Analogies Make us Listen to Transformations in Art and Culture
Karin Bijsterveld, José van Dijck, Annelies Jacobs and Bas Jansen
11. The Case of ccMixter: Credit-Giving within a Communal Online Remixing Practice
Bas Jansen
Part 4: Hybrid Practices
12. On the Need for Cooperation between Art and Science
Robert Zwijnenberg
13. Laboratory on the Move in Retrospect
Ni Haifeng and Kitty Kijlmans
14. Embedded in the Dutch Art World
Judith Thissen
15. Roots and the Production of Heritage
Alex van Stipriaan
16. How to Succeed in Art and Science: The Observatory Observed
Geert Somsen and Jeroen Werner
Part 5: Looking Back, Looking Forward
Introduction
Interview with José van Dijck and Robert Zwijnenberg
Marcel ten Hooven
About the Authors