Contents
Foreword
Preface
Part I. Management Theory
I. A History of Ideas in Game Management
II. Mechanism of Game Management
III. Properties of Game Populations: Fluctuation and Density
IV. Properties of Game Populations: Movements, tolerances, and Sex and Flock Habits
V. Game Range
Part II. Management Technique
VI. Measurement of Game Populations; Game Census
VII. Measurement and Diagnosis of Productivity
VIII. Game Refuges
IX. Control of Hunting
X. Predator Control
XI. Control of Food and Water
XII. Control of Cover
XIII. Control of Disease
XIV. Accidents
XV. Miscellaneous Techniques
Part III. Game Administration
XVI. Game Economics and Esthetics
XVII. Game Policy and Administration
XVIII. Game as a Profession
Appendix
(A) Bibliography
(B) Glossary of Terms Used in Game Management
(C) Breeding Potential Tables
(D) Index