




Optimal Adaptive Control and Differential Games by Reinforcement Learning Principles
The Institution of Engineering and Technology, 2012
eISBN: 9781849194907  Cloth: 9781849194891 Library of Congress Classification MLCM 2017/45857 (T)
ABOUT THIS BOOK  TOC
ABOUT THIS BOOK
This book gives an exposition of recently developed approximate dynamic programming (ADP) techniques for decision and control in human engineered systems. ADP is a reinforcement machine learning technique that is motivated by learning mechanisms in biological and animal systems. It is connected from a theoretical point of view with both adaptive control and optimal control methods. The book shows how ADP can be used to design a family of adaptive optimal control algorithms that converge in realtime to optimal control solutions by measuring data along the system trajectories. Generally, in the current literature adaptive controllers and optimal controllers are two distinct methods for the design of automatic control systems. Traditional adaptive controllers learn online in real time how to control systems, but do not yield optimal performance. On the other hand, traditional optimal controllers must be designed offline using full knowledge of the systems dynamics. It is also shown how to use ADP methods to solve multiplayer differential games online. Differential games have been shown to be important in Hinfinity robust control for disturbance rejection, and in coordinating activities among multiple agents in networked teams. The focus of this book is on continuoustime systems, whose dynamical models can be derived directly from physical principles based on Hamiltonian or Lagrangian dynamics. See other books on: Adaptive control systems  Control theory  Electronics  Lewis, Frank L.  Mathematical optimization See other titles from The Institution of Engineering and Technology 
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