front cover of Tantalisingly Close
Tantalisingly Close
An Archaeology of Communication Desires in Discourses of Mobile Wireless Media
Imar De Vries
Amsterdam University Press, 2012
While studies of mobile wireless communication devices usually focus on their social implications, De Vries proposes to venture into a more historical and comparative direction to shed light on our preoccupation with them in the first place. He constructs an archaeological view of the development of communication technologies over the past 200 years, providing a comprehensive account of how persistent hopes and beliefs have come to give mobile wireless media such a prominent position today. Our expectations and uses of them are surprisingly similar to those of older media; consequently, they reconfirm the idea that living in an ‘anyone, anything, anytime, anywhere’ world is both a blessing and a curse, and that the desire for sublime communication is a tragic yet highly powerful regulative principle in our media evolution.
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Tarski's World
Revised and Expanded
David Barker-Plummer, Jon Barwise, and John Etchemendy
CSLI, 2004
Tarski’s World is an innovative and exciting method of introducing students to the language of first-order logic. Using the courseware package, students quickly master the meanings of connectives and qualifiers and soon become fluent in the symbolic language at the core of modern logic. The program allows students to build three-dimensional worlds and then describe them in first-order logic. The program, compatible with Macintosh and Windows formats, also contains a unique and effective corrective tool in the form of a game, which methodically leads students back through their errors if they wrongly evaluate the sentences in the constructed worlds.

A brand new feature in this revised and expanded edition is student access to Grade Grinder, an innovative Internet-based grading service that provides accurate and timely feedback to students whenever they need it. Students can submit solutions for the program’s more than 100 exercises to the Grade Grinder for assessment, and the results are returned quickly to the students and optionally to the teacher as well. A web-based interface also allows instructors to manage assignments and grades for their classes.

Intended as a supplement to a standard logic text, Tarski’s World is an essential tool for helping students learn the language of logic.
 
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The Tbilisi Symposium on Logic, Language and Computation
Selected Papers
Edited by Jonathan Ginzburg, Zurab Khasidashvili, Carl Vogel, Jean-Jacques Lévy,
CSLI, 1998
This volume brings together papers from linguists, logicians, and computer scientists from thirteen countries (Armenia, Denmark, France, Georgia, Germany, Israel, Italy, Japan, Poland, Spain, Sweden, UK, and USA). This collection aims to serve as a catalyst for new interdisciplinary developments in language, logic and computation and to introduce new ideas from the expanded European academic community. Spanning a wide range of disciplines, the papers cover such topics as formal semantics of natural language, dynamic semantics, channel theory, formal syntax of natural language, formal language theory, corpus-based methods in computational linguistics, computational semantics, syntactic and semantic aspects of l-calculus, non-classical logics, and a fundamental problem in predicate logic.
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Technological Turf Wars
A Case Study of the Computer Antivirus Industry
Jessica Johnston
Temple University Press, 2008

In Technological Turf Wars, Jessica Johnston analyzes the tensions and political dilemmas that coexist in the interrelationship among science, technology and society. Illustrating how computer security is as concerned with social relationships as it is with technology, Johnston provides an illuminating ethnography that considers corporate culture and the workplace environment of the antivirus industry.

Using a qualitative, interdisciplinary approach, which combines organizational and security studies with critical and social analysis of science and technology, Johnston questions the motivations, contradictions and negotiations of antivirus professionals. She examines the tensions between the service ethics and profit motives—does the industry release viruses to generate demand for antivirus software?—and considers the dynamics within companies by looking at facets such as gender bias and power politics. Technological Turf Wars is an informed, enlightened and entertaining view of how the production of computer security technology is fraught with social issues.

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Technologies for Healthcare 4.0
From AI and IoT to blockchain
Karthik Ramamurthy
The Institution of Engineering and Technology, 2023
There are a growing number of challenges in handling medical data in order to provide an effective healthcare service in real-time. Bridging the gap between patient expectations and their experiences needs effective collaboration and connectivity across the healthcare ecosystem. The success of joined-up care relies on patient data being shared between all active stakeholders, including hospitals, outreach workers, and GPs. All these needs and challenges pave the way for the next trend of development in healthcare - healthcare 4.0.
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Technology and Engagement
Making Technology Work for First Generation College Students
Rowan-Kenyon, Heather T.
Rutgers University Press, 2018
Winner of the 2018 Association for the Study of Higher Education Outstanding Book Award​

Technology and Engagement is based on a four-year study of how first generation college students use social media, aimed at improving their transition to and engagement with their university. Through web technology, including social media sites, students were better able to maintain close ties with family and friends from home, as well as engage more with social and academic programs at their university. This ‘ecology of transition’ was important in keeping the students focused on why they were in college, and helped them become more integrated into the university setting. By showing the gains in campus capital these first-generation college students obtained through social media, the authors offer concrete suggestions for how other universities and college-retention programs can utilize the findings to increase their own retention of first-generation college students.  
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Technosystem
The Social Life of Reason
Andrew Feenberg
Harvard University Press, 2017

We live in a world of technical systems designed in accordance with technical disciplines and operated by personnel trained in those disciplines. This is a unique form of social organization that largely determines our way of life, but the actions of individuals and social protest still play a role in developing and purposing these rational systems. In Technosystem, Andrew Feenberg builds a theory of both the threats of technocratic modernity and the potential for democratic change.

Feenberg draws on the tradition of radical social criticism represented by Herbert Marcuse and the Frankfurt School, which recognized the social effects of instrumental rationality but did not advance a convincing alternative to the new forms of domination imposed by rational systems. That is where the fine-grained analyses of Science, Technology, and Society (STS) studies can contribute. Feenberg uses these approaches to reconcile the claims of rationality with the agency of a public increasingly mobilized to intervene in technically based decisions. The resulting social theory recognizes emerging forms of resistance, such as protests and hacking, as essential expressions of public life in the “rational society.”

Combining the most salient insights from critical theory with the empirical findings of STS, Technosystem advances the philosophical debate over the nature and practice of reason in modern society.

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Tempest
Geometries of Play
Judd Ethan Ruggill and Ken S. McAllister
University of Michigan Press, 2015
Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest’s landmark qualities, exploring the game’s aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game’s latent and manifest audio-visual iconography and the ideological meanings this iconography evokes.
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Terrorist Use of Cryptocurrencies
Technical and Organizational Barriers and Future Threats
Cynthia Dion-Schwarz
RAND Corporation, 2019
The success of counterterrorism finance strategies in reducing terrorist access to official currencies has raised concerns that terrorist organizations might increase their use of such digital cryptocurrencies as Bitcoin to support their activities. RAND researchers thus consider the needs of terrorist groups and the advantages and disadvantages of the cryptocurrency technologies available to them.
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Text as Ride
Electronic Literature and New Media Art
Janez Strehovec
West Virginia University Press, 2016
Text as Ride re-situates our understanding of new media in the social contexts of mobile apps, thrill rides, walking in the city, 3D cinema, video games, and DJ culture. Rather than a continuation of print-based literature by other means, this book considers electronic literature as a practice that foregrounds new media’s specificity. Janez Strehovec deals with post-hypertext eLiterature that has become conceptual: Moving beyond hyperlinked storytelling, it deals with digital materiality and boundaries of language; with code, textual ecology, and the limits of the sayable. This book will appeal to scholars of electronic literature, gaming, urban studies, cinema, and digital culture.
 
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Things a Computer Scientist Rarely Talks About
Donald E. Knuth
CSLI, 2003
How does a computer scientist understand infinity? What can probability theory teach us about free will? Can mathematical notions be used to enhance one's personal understanding of the Bible?

Perhaps no one is more qualified to address these questions than Donald E. Knuth, whose massive contributions to computing have led others to nickname him "The Father of Computer Science"—and whose religious faith led him to understand a fascinating analysis of the Bible called the 3:16 project. In this series of six spirited, informal lectures, Knuth explores the relationships between his vocation and his faith, revealing the unique perspective that his work with computing has lent to his understanding of God.

His starting point is the 3:16 project, an application of mathematical "random sampling" to the books of the Bible. The first lectures tell the story of the project's conception and execution, exploring its many dimensions of language translation, aesthetics, and theological history. Along the way, Knuth explains the many insights he gained from such interdisciplinary work. These theological musings culminate in a surprising final lecture tackling the ideas of infinity, free will, and some of the other big questions that lie at the juncture of theology and computation.

Things a Computer Scientist Rarely Talks About, with its charming and user-friendly format—each lecture ends with a question and answer exchange, and the book itself contains more than 100 illustrations—is a readable and intriguing approach to a crucial topic, certain to edify both those who are serious and curious about their faiths and those who look at the science of computation and wonder what it might teach them about their spiritual world.

Includes "Creativity, Spirituality, and Computer Science," a panel discussion featuring Harry Lewis, Guy L. Steele, Jr., Manuela Veloso, Donald E. Knuth, and Mitch Kapor.
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This Is Not the End of the Book
Jean-Claude Carriare and Umberto Eco
Northwestern University Press, 2012

A book lover today might sometimes feel like the fictional medieval friar William of Baskerville in Eco’s The Name of the Rose, watching the written word become lost to time. In This Is Not the End of the Book, that book’s author, Umberto Eco, and his fellow raconteur Jean-Claude Carriere sit down for a dazzling dialogue about memory and the pitfalls, blanks, omissions, and irredeemable losses of which it is made. Both men collect rare and precious books, and they joyously hold up books as hardy survivors, engaging in a critical, impassioned, and rollicking journey through book history, from papyrus scrolls to the e-book. Along the way, they touch upon science and subjectivity, dialectics and anecdotes, and they wear their immense learning lightly. A smiling tribute to what Marshall McLuhan called the Gutenberg Galaxy, this dialogue will be a delight for all readers and book lovers.

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Time and the Digital
Connecting Technology, Aesthetics, and a Process Philosophy of Time
Timothy Scott Barker
Dartmouth College Press, 2012
Eschewing the traditional focus on object/viewer spatial relationships, Timothy Scott Barker’s Time and the Digital stresses the role of the temporal in digital art and media. The connectivity of contemporary digital interfaces has not only expanded the relationships between once separate spaces but has increased the complexity of the temporal in nearly unimagined ways. Invoking the process philosophy of Whitehead and Deleuze, Barker strives for nothing less than a new philosophy of time in digital encounters, aesthetics, and interactivity. Of interest to scholars in the fields of art and media theory and philosophy of technology, as well as new media artists, this study contributes to an understanding of the new temporal experiences emergent in our interactions with digital technologies.
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Time Warps, String Edits, and Macromolecules
The Theory and Practice of Sequence Comparision
David Sankoff and Joseph Kruskal
CSLI, 1983
Time Warps, String Edits and Macromolecules is a young classic in computational science. The computational perspective is that of sequence processing, in particular the problem of recognizing related sequences. The book is the first, and still best compilation of papers explaining how to measure distance between sequences, and how to compute that measure effectively. This is called string distance, Levenshtein distance, or edit distance. The book contains lucid explanations of the basic techniques; well-annotated examples of applications; mathematical analysis of its computational (algorithmic) complexity; and extensive discussion of the variants needed for weighted measures, timed sequences (songs), applications to continuous data, comparison of multiple sequences and extensions to tree-structures. This theory finds applications in molecular biology, speech recognition, analysis of bird song and error correcting in computer software.
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Towards a Data-Driven Military
A Multidisciplinary Perspective
Peter B.M.J. Pijpers
Leiden University Press, 2023
Towards a Data-Driven Military: A Multidisciplinary Perspective assesses the use of data and information on modern conflict from different scientific and methodological disciplines, aiming to generate valuable contributions to the ongoing discourse on data, the military and modern warfare. Part one, ‘Military Systems and Technology’,, approaches the theme empirically by researching how data can enhance the utility of military materiel and subsequently accelerate the decision-making process. Part two, ‘War Studies’, takes a multidisciplinary approach to the evolution of warfare, while the third part, ‘Military Management Studies’, takes a holistic organisational and procedural approach. Based on their scientific protocols and research methods, the three domains put forward different research questions and perspectives, providing the unique character of this book.
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Track Changes
A Literary History of Word Processing
Matthew G. Kirschenbaum
Harvard University Press, 2016

The story of writing in the digital age is every bit as messy as the ink-stained rags that littered the floor of Gutenberg’s print shop or the hot molten lead of the Linotype machine. During the period of the pivotal growth and widespread adoption of word processing as a writing technology, some authors embraced it as a marvel while others decried it as the death of literature. The product of years of archival research and numerous interviews conducted by the author, Track Changes is the first literary history of word processing.

Matthew Kirschenbaum examines how the interests and ideals of creative authorship came to coexist with the computer revolution. Who were the first adopters? What kind of anxieties did they share? Was word processing perceived as just a better typewriter or something more? How did it change our understanding of writing?

Track Changes balances the stories of individual writers with a consideration of how the seemingly ineffable act of writing is always grounded in particular instruments and media, from quills to keyboards. Along the way, we discover the candidates for the first novel written on a word processor, explore the surprisingly varied reasons why writers of both popular and serious literature adopted the technology, trace the spread of new metaphors and ideas from word processing in fiction and poetry, and consider the fate of literary scholarship and memory in an era when the final remnants of authorship may consist of folders on a hard drive or documents in the cloud.

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Transient Images
Personal Media in Public Frameworks
Authored by Eric Freedman
Temple University Press, 2010

In this probing study, Eric Freedman focuses on what images from photography, mobile communications, and the Internet reveal about looking. Exploring subjectivity by critically examining the look, he elaborates on the nature of the photographic frame and its relation to interpretive practices. Freedman scrutinizes what he calls "technobiography"—a life written through technology, and considers the movement of personal images into public spaces. He also considers authorship that situates the self as inherently engaged with and inscribed by information technology.

All of the chapters in Transient Images explore Freedman's interest in examining how media technologies activate particular notions of self and community. He provides examples that address trauma—pictures of missing children on milk cartons and episodes of the reality series Intervention—as well as the strategies behind creating and distributing personal advertisements on the Internet. Transient Images draws out the tensions that exist in images circulating in the digital era.

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Transparency for Robots and Autonomous Systems
Fundamentals, technologies and applications
Robert H. Wortham
The Institution of Engineering and Technology, 2020
Based on scientific understanding and empirical evidence of how humans understand and interact with robotic and autonomous systems, the author reviews the concerns that have been raised around the deployment of AI and robots in human society, and the potential for disruption and harm. He explains why transparency ought to be a fundamental design consideration for Human Computer Interaction (HCI) and artificial intelligent systems. Starting with a survey of global research in the field and what transparency means in the wider context of trust, control and ethics, the author then introduces a transparent robot control architecture, and the impact of transparency using real-time displays. He presents a case study of a muttering robot, and covers current and upcoming standards for transparency, as well as future perspectives for the design, manufacture and operation of autonomous robotic systems.
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Travelling Facts
The Social Construction, Distribution, and Accumulation of Knowledge
Edited by Caroline Baillie, Elizabeth Dunn, and Yi Zheng
Campus Verlag, 2004
Travelling Facts explores the production and distribution of facts : their life cycles as well as the material networks through which they travel. Acknowledging that facts are fallible and originate primarily in isolated laboratories and field sites, the volume includes discussions about how facts are reassembled into practical knowledge, how they translate locally, and what lessons may be learned from those who attempt to regulate fact production and circulation in the face of the marked acceleration and expansion of digital technologies worldwide.
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Troubled IT Projects
Prevention and turnaround
John M. Smith
The Institution of Engineering and Technology, 2001
Many IT projects are doomed before the ink is dry on the contract. In this highly readable book, John Smith sets out the 40 root causes of troubled IT projects and explains how these can be avoided at each stage of the project life cycle.
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Trusted Computing
Chris Mitchell
The Institution of Engineering and Technology, 2005
As computers are increasingly embedded, ubiquitous and wirelessly connected, security becomes imperative. This has led to the development of the notion of a 'trusted platform', the chief characteristic of which is the possession of a trusted hardware element which is able to check all or part of the software running on this platform. This enables parties to verify the software environment running on a remote trusted platform, and hence to have some trust that the data sent to that machine will be processed in accordance with agreed rules.
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Trusted Platform Modules
Why, when and how to use them
Ariel Segall
The Institution of Engineering and Technology, 2017
Trusted Platform Modules (TPMs) are small, inexpensive chips which provide a limited set of security functions. They are most commonly found as a motherboard component on laptops and desktops aimed at the corporate or government markets, but can also be found on many consumer-grade machines and servers, or purchased as independent components. Their role is to serve as a Root of Trust - a highly trusted component from which we can bootstrap trust in other parts of a system. TPMs are most useful for three kinds of tasks: remotely identifying a machine, or machine authentication; providing hardware protection of secrets, or data protection; and providing verifiable evidence about a machine's state, or attestation.
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Trustworthy Autonomic Computing
Thaddeus Eze
The Institution of Engineering and Technology, 2022
The concept of autonomic computing seeks to reduce the complexity of pervasively ubiquitous system management and maintenance by shifting the responsibility for low-level tasks from humans to the system while allowing humans to concentrate on high-level tasks. This is achieved by building self-managing systems that are generally capable of self-configuring, self-healing, self-optimising, and self-protecting.
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Turntables and Tropes
A Rhetoric of Remix
Scott Haden Church
Michigan State University Press, 2022
The creative practice of remix is essential to contemporary culture, as the proliferation of song mashups, political remix videos, memes, and even streaming television shows like Stranger Things demonstrates. Yet remix is not an exclusively digital practice, nor is it even a new one, as there is evidence of remix in the speeches of classical Greek and Roman orators. Turntables and Tropes is the first book to address remix from a communicative perspective, examining its persuasive dimensions by locating its parallels with classical rhetoric. Through identifying, recontextualizing, mashing up, and applying rhetorical tropes to contemporary digital texts and practices, this groundbreaking book presents a new critical vocabulary that scholars and students can use to analyze remix. Building upon scholarship from classical thinkers such as Isocrates, Quintilian, Nāgārjuna, and Cicero and contemporary luminaries like Kenneth Burke, Richard Lanham, and Eduardo Navas, Scott Haden Church shows that an understanding of rhetoric offers innovative ways to make sense of remix culture.
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Twining
Critical and Creative Approaches to Hypertext Narratives
Anastasia Salter
Amherst College Press, 2021
Hypertext is now commonplace: links and linking structure nearly all of our experiences online. Yet the literary, as opposed to commercial, potential of hypertext has receded. One of the few tools still focused on hypertext as a means for digital storytelling is Twine, a platform for building choice-driven stories without relying heavily on code. In Twining, Anastasia Salter and Stuart Moulthrop lead readers on a journey at once technical, critical, contextual, and personal. The book’s chapters alternate careful, stepwise discussion of adaptable Twine projects, offer commentary on exemplary Twine works, and discuss Twine’s technological and cultural background. Beyond telling the story of Twine and how to make Twine stories, Twining reflects on the ongoing process of making.

"While there have certainly been attempts to study Twine historically and theoretically... no single publication has provided such a detailed account of it. And no publication has even attempted to situate Twine amongst its many different conversations and traditions, something this book does masterfully." —James Brown, Rutgers University, Camden
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Two Bits
The Cultural Significance of Free Software
Christopher M. Kelty
Duke University Press, 2008
In Two Bits, Christopher M. Kelty investigates the history and cultural significance of Free Software, revealing the people and practices that have transformed not only software but also music, film, science, and education. Free Software is a set of practices devoted to the collaborative creation of software source code that is made openly and freely available through an unconventional use of copyright law. Kelty explains how these specific practices have reoriented the relations of power around the creation, dissemination, and authorization of all kinds of knowledge. He also makes an important contribution to discussions of public spheres and social imaginaries by demonstrating how Free Software is a “recursive public”—a public organized around the ability to build, modify, and maintain the very infrastructure that gives it life in the first place.

Drawing on ethnographic research that took him from an Internet healthcare start-up company in Boston to media labs in Berlin to young entrepreneurs in Bangalore, Kelty describes the technologies and the moral vision that bind together hackers, geeks, lawyers, and other Free Software advocates. In each case, he shows how their practices and way of life include not only the sharing of software source code but also ways of conceptualizing openness, writing copyright licenses, coordinating collaboration, and proselytizing. By exploring in detail how these practices came together as the Free Software movement from the 1970s to the 1990s, Kelty also considers how it is possible to understand the new movements emerging from Free Software: projects such as Creative Commons, a nonprofit organization that creates copyright licenses, and Connexions, a project to create an online scholarly textbook commons.

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