Winner of the MLA Prize for Independent Scholars
Taking the reader on an inward journey from façades to closets, from physical to psychic space, Architectural Involutions offers an alternative genealogy of theater by revealing how innovations in architectural writing and practice transformed an early modern sense of interiority. The book launches from a matrix of related “platforms”—a term that in early modern usage denoted scaffolds, stages, and draftsmen’s sketches—to situate Alberti, Shakespeare, Jonson, and others within a landscape of spatial and visual change.
As the English house underwent a process of inward folding, replacing a logic of central assembly with one of dissemination, the subject who negotiated this new scenography became a flashpoint of conflict in both domestic and theatrical arenas. Combining theory with archival findings, Mimi Yiu reveals an emergent desire to perform subjectivity, to unfold an interior face to an admiring public. Highly praised for its lucid writing, comprehensive supplementary material, and engaging tone, Architectural Involutions was the winner of the 2016 MLA Prize for Independent Scholars.
Darwin Reid Payne’s approach to theatrical design is that of a computer advocate and pioneer. With Computer Scenographics, he ushers in a new generation of scenery design by applying state-of-the-art technology to the traditional methods of scenography. Though not a how-to book, Computer Scenographics is a general introduction to, and an affirmation of, the value of computer graphics for both student and working scenographers.
Payne acknowledges that many scenographers would not want to use computers exclusively in the preparation of their designs. Today’s scenographers continue to value the manual skills of drawing and painting, learned and perfected over time, and would not consider abandoning these skills entirely. And it is unlikely that the most powerful computer or most sophisticated software could ever supplant that intimate interaction of hand and mind provided by traditional tools and materials. Nevertheless, Payne’s utilization of the Virtus Walk-Through computer program to facilitate set design expands the tools of the artist to new dimensions.
Aided by 129 illustrations, Payne addresses four major topics: (1) how computer studios are set up; (2) how computers serve as storage for visual ideas and as conceptual tools; (3) how technical information needed for producing a scenographer’s ideas onstage is created with computers; (4) and how modelmaking has been changed by computer-generated three-dimensional possibilities, especially by the introduction of "virtual reality" onto the computer platform.
Theater is, first and foremost, a visual art; Looking Into the Abyss examines the ways in which the visual theater affects our understanding of the dramatic event. Arnold Aronson, an internationally prominent historian and theorist of theater set design, opens with an overview of scenographic concepts, including postmodern design and the use of new media in the theater, and continues with analyses of the work of specific designers (including Richard Foreman and David Rockwell) and scenographic responses to playwrights like Chekhov and Tony Kushner. These essays serve to open a dialogue that will bring the physical aspect of theater back into its proper place: an element as integral to the performance as the spoken word, and they will inspire theater-goers to become more aware of their role as seers of the theater.
Arnold Aronson is Professor of Theater, Columbia University. He is author of American Avant-Garde Theatre: A History; Architect of Dreams: The Theatrical Vision of Joseph Urban; American Set Design; and The History and Theory of Environmental Scenography.
In this enlarged and thoroughly revised third edition of his widely used text, Darwin Reid Payne explores the principles and philosophies that shape the visual elements of theatre.
Payne sets out to discover who scenographers are and to define their responsibilities. He sees scenographers as not merely craftspersons but artists with "a special vision that spans all the arts." Such artists are in a position to "extend and amplify underlying meanings of the production." The proper goal of beginning scenographers, according to Payne, is one day to be able to approach the job as artists in full command of their craft.
Payne seeks to instill in beginning scenographers a basic core of knowledge: an understanding of theatre history and the development of drama; a knowledge of art history and an understanding of periods and styles of architecture, painting, sculpture, furnishings, and costume; and a familiarity with the principles, techniques, and materials of pictorial and three-dimensional design. This new edition contains 248 illustrations, 38 more than the second edition. Payne’s goal, certainly, is to teach students what to do and how to do it; equally important, however, is Payne’s view that scenographers must know why.
To Payne, "Scenography is an art whose scope is nothing less than the whole world outside the theatre." Scenographers must read not only in their own field but in others as well. Payne has incorporated into his text many suggestions for outside readings, quoting passages and even entire chapters from important works. Stressing research, Payne argues that without knowledge of the literature of their own and related arts, scenographers cannot grow. And that is the emphasis of this book: to present aspiring scenographers with an approach and a set of concepts that will enable them to grow. Toward that end, Payne establishes five priorities, the first of which is to develop in students what he calls "time vision," or the ability to "see" the historical past as a living place with living inhabitants. The second priority is to bring about an awareness that allows students to "see" beneath the surface of objects and events. Third, students must be helped to recognize and appreciate the difference between the "concept of space as it exists outside the theatre and the concept of space as it is used within the theatre." The fourth priority is to ingrain in students an understanding of the importance of imagery to the scenographer, and the final priority is to teach those technical skills necessary to carry out the concepts of the scenographer.
The first book to bring together the drafting techniques, descriptive geometry, engineering drawing, and graphics of perspective needed to plan and execute a setting for the theatre.
Parker presents these elements in a logical three-part format. “The Language of Lines” offers a study of drafting techniques, conventions, and symbols peculiar to the theatre; “Graphic Solutions” deals with the graphic problem-solving often needed to draw and make the frequent irregular forms of present-day scene design; and “Perspective in the Theatre” treats the two-dimensional perspective of the designer’s sketch and the three-dimensional perspective required for an illusion or stylistic concept.
Updating the industry standard stage rigging text for a new generation
First published in 1987 and revised in 1997 and 2007, Stage Rigging Handbook remains the only book in any language that covers the design, operation, and maintenance of stage rigging equipment. Though often unnoticed, these systems are critical in both easing the workload of stage technicians and creating storytelling magic for the audience. This landmark text imparts the foundations for understanding and implementing rigging systems, such that upon completion of the book, the reader is ready to begin hands-on training and practice.
Organized into four sections, the handbook combines research and practical experience to guide riggers through their work. It begins by explaining the construction and care of basic lifting media. Part two analyzes types of rigging systems; then the handbook details the forces that impact rigging, from Newtonian physics to calculating expansive modern systems. Finally, it presents day-to-day best safety practices, including brand new sections on risk assessment and fall protection.
This reorganized and greatly expanded fourth edition of Jay O. Glerum’s industry standard text updates much of the information in the previous editions with the addition of chapters on truss (the framework that supports lighting, screens, and other accessories), motorized chain hoists, hardware, and job safety, including fall protection systems. Award-winning production manager Shane Kelly preserves Glerum’s voice while bringing fresh information to a new generation of riggers, supplementing the text with updated versions of earlier photographs and drawings as well as an additional one hundred illustrations. The handbook facilitates the development of a rigging practice rooted in safety, precision, and professionalism.
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