Seeming Human: Artificial Intelligence and Victorian Realist Character
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TITLE PAGE
COPYRIGHT PAGE
CONTENTS
Acknowledgments
INTRODUCTION: AI as a Theory of Character
Technological Formalism
The Historical Middle
How To Seem Human
Forms Of Mimesis
CHAPTER 1 - Development: The Cybernetic Feedback Loop of Domestic Realism
The Feedback Loop
Yonge And The Aesthetics Of Second Nature
Gaskell’s Ethics Of Routine
The Ends Of Development In Oliphant
CHAPTER 2 - Predictability: The Informatics of Character
The Stochastic System
Predictability And Verisimilitude
Entropic Characters
The Redundancy Of An Individual
CHAPTER 3 - Flatness: Trollope, Turing, and the Art of Imitation
The Imitation Game
High Fidelity
Flat Realism
The Fantasy Of Reference
Origination Without Origins
CHAPTER 4 - Mind: Hardy, James, and Theories of Artificial Mind
The Perceptron And The Physical Symbol System
Inputs, Outputs
Ethereal Subjects
Automated Perceptions
Programmed Blankness
EPILOGUE: How a Machine Thinks
Notes to the Introduction
Notes to Chapter 1
Notes to Chapter 2
Notes to Chapter 3
Notes to Chapter 4
Notes to the Epilogue
WORKS CITED
INDEX