96 books match the query 'Games & Activities' and 3 start with d

cover of DOOM: SCARYDARKFAST

DOOM

SCARYDARKFAST

Dan Pinchbeck

University of Michigan Press, 2013

In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time.

This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines DOOM's contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on DOOM's status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on DOOM but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best.

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cover of Doodling for Academics: A Coloring and Activity Book

Doodling for Academics

A Coloring and Activity Book

Julie Schumacher

University of Chicago Press, 2017

The perfect gift for the frustrated academic, a darkly hilarious coloring book that takes us behind the scenes of ivory tower life
 
To an outsider, working as a university professor might seem like a dream: summers off, a few hours of class each week, an exchange of ideas with brilliant colleagues, books and late afternoon lattes. . . . Who wouldn’t envy that life?
 
But those in the trenches of academe are well acquainted with the professoriate’s dark underside: the hierarchies and pseudo-political power plays, the peculiar colleagues, the over-parented students, the stacks of essays that need to be graded ASAP.
 
No one understands this world better than novelist Julie Schumacher, who here provides a bitingly funny distraction designed to help you survive life in higher education without losing your mind. Sardonic yet shrewdly insightful, Doodling for Academics offers the perfect cognitive relief for the thousands of faculty and grad students whose mentors and loved ones failed to steer them toward more reasonable or lucrative fields.
 
Through forty pages of original illustrations and activities—from coloring to paper dolls to mad libs—this book traces the arc of a typical day on campus. Get a peek inside the enigma of the student brain. Imagine a utopian faculty meeting. Navigate the red tape maze of university administration. With the help of hilarious illustrations by Lauren Nassef, Schumacher infuses the world of campus greens and university quads with cutting wit, immersing you deep into the weirdly creative challenges of university life. Offering a satirical interactive experience for scholars, the combination of humor and activities in this book will bring academia into entertaining relief, making it the perfect gift for your colleagues, advisors, or newly minted graduates.
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cover of Dummy Up And Deal: Inside The Culture Of Casino Dealing

Dummy Up And Deal

Inside The Culture Of Casino Dealing

H. Lee Barnes

University of Nevada Press, 2011

The glitter and excitement that tourists associate with casinos is only a facade. To the gaming industry's front-line employees, its dealers, the casino is a far less glamorous environment, a workplace full of emotional tension, physical and mental demands, humor and pathos. Author H. Lee Barnes, who spent many years as a dealer in some of Las Vegas's best-known casinos, shows us this world from the point of view of the table-games dealer. Told in the voices of dozens of dealers, male and female, young and old, Dummy Up and Deal takes us to the dealer's side of the table. We observe the "breaking in" that constitutes a dealer's training, where the hands learn the motions of the game while the mind undergoes the requisite hardening to endure long hours of concentration and the demands of often unreasonable and sometimes abusive players. We discover how dealers are hired and assigned to shifts and tables, how they interact with each other and with their supervisors, and how they deal with players—the winners and the losers, the "Sweethearts" and the "Dragon Lady," the tourists looking for a few thrills and the mobsters showing off their "juice." We observe cheaters on both sides of the table and witness the exploits of such high-rollers as Frank Sinatra and Colonel Parker, Elvis's manager. And we learn about the dealers' lives after-hours, how some juggle casino work with family responsibilities while others embrace the bohemian lifestyle of the Strip and sometimes lose themselves to drugs, drink, or sex. It's a life that invites cynicism and bitterness, that can erode the soul and deaden the spirit. But the dealer's life can also offer moments of humor, encounters with generous and kindly players, moments of pride or humanity or professional solidarity. Barnes writes with the candor of a keen observer of his profession, someone who has seen it all—many times—but has never lost his capacity to wonder, to sympathize, or to laugh. Dummy Up and Deal is a colorful insider's view of the casino industry, a fascinating glimpse behind the glitter into the real world of the casino worker.

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