62 books match the query 'Reality' and 4 start with d
John R. Shook
Vanderbilt University Press, 2000
that Dewey's metaphysical empiricism remained more indebted to Kant and Hegel than is commonly supposed;
that Dewey owed more to the influence of Wundt than is commonly believed;
that the influence of Peirce and James was not as significant for the development of Dewey's theories of mind and truth as has been argued in the past;
and that Dewey's pragmatic theory of knowledge never really abandoned idealism.
Shook's exposition of the unity of Dewey's thought challenges a large scholarly industry devoted to suppressing or explaining away the consistency between Dewey's early thought and his later work. In every respect, Dewey's Empirical Theory of Knowledge and Reality is a provocative and engaging study that will occupy a unique niche in this field. It is certain to stimulate discussion and controversy, forcing Dewey traditionalists out of habitual modes of thought and transforming our conventional understanding of the development of classical American philosophy.
Prince, Stephen
Rutgers University Press, 2012
Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle.
Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.
William J. Baumol
Russell Sage Foundation, 2003
Xavier Zubiri
University of Illinois Press, 2003