474 books match the query 'Computers' and 22 start with i
Olga Goriunova
University of Minnesota Press, 2025
How data and artificial intelligence create a new, abstract digital subject
Ideal Subjects examines how samples of our lives and daily behaviors have come to reside in the world of data and artificial intelligence—and what this means for who we are and what we may become. Detailing how AI-facilitated algorithmic prediction and data modeling make “ideal subjects” of us, Olga Goriunova explores the complex ways we relate to these digital abstractions.
As more and more of our experience is funneled through computational records and models, datafied aspects of our lives are segmented and reconfigured to operate as new entities. Rather than viewing these abstract assemblages as extensions of our selves, Goriunova encourages us to consider these products of computational processes as an entirely new kind of subject, one that is both more and less than a human.
Through close readings of contemporary digital practices and data analytics, Goriunova exposes the profound ethical, aesthetic, and political implications of producing and managing these new digital subjects. Highlighting the distinctive impact of computation on contemporary subject formation while placing the present within a history of shifting conceptions of the subject, she gives us much-needed tools for understanding how our intimate selves are rendered by the abstract entities of big data. Ideal Subjects presents an uncanny and deeply fascinating portrait of modern subjectivity in the technological age.
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Vania V. Estrela
The Institution of Engineering and Technology, 2020
Vania V. Estrela
The Institution of Engineering and Technology, 2020
Lisa Messeri
Duke University Press, 2024
Sarah E.S. Sinwell
Rutgers University Press, 2020
Ingrid Kummels
Rutgers University Press, 2023

R.J. Mitchell
The Institution of Engineering and Technology, 1987
Claire Parnell
University of Massachusetts Press, 2025
Uncovering race, gender, and sexual biases in popular self-publishing platforms
The average reader need not go far in a bookstore before, knowingly or not, they encounter authors who started their careers by self-publishing prior to achieving commercial success. Examples include Margaret Atwood, Andy Weir, Colleen Hoover, Anna Todd, E. L. James, Scarlett St. Clair, and many more. Such stories of self-made writers are compelling and seem more attainable to others with the accessibility of modern publishing platforms such as Amazon, Apple, Google, Kobo, Wattpad, Webtoon, Radish, Inkitt, Qidian, Tapas, and Swoon Reads. However, as Claire Parnell uncovers in her examination of the two most popular—Amazon and Wattpad—these services in fact perpetuate systemic racial, gender, and sexual bias against authors of color and queer authors through their technological, economic, social, and cultural structures.
At a time when there is a real reckoning with the discrimination that has resulted in publishing opportunities for only relatively few privileged authors—who are often White, upper class, and male—self-publishing presents itself as an equalizer of sorts. Exploring that idea, Parnell shows that these platforms are not just intermediaries for information; they structure content and users in multiple, often inequitable, ways through their ability to set market conditions and apply algorithmic sorting. Combining original interviews, walkthrough method, metadata analysis, and more, Parnell finds that self-publishing platforms reproduce challenges for authors from marginalized communities. Far from equalizing the market, the new platforms instead frequently perpetuate the stubborn barriers to mainstream success for BIPOC and queer authors.
Cait McKinney
Duke University Press, 2020
Mark Poster
Duke University Press, 2006
Poster’s critique develops through a series of lively studies. Analyzing the appearance of Sesame Street’s Bert next to Osama Bin Laden in a New York Times news photo, he examines the political repercussions of this Internet “hoax” as well as the unlimited opportunities that Internet technology presents for the appropriation and alteration of information. He considers the implications of open-source licensing agreements, online personas, the sudden rise of and interest in identity theft, peer-to-peer file sharing, and more. Focusing explicitly on theory, he reflects on the limitations of critical concepts developed before the emergence of new media, particularly globally networked digital communications, and he argues that, contrary to the assertions of Michael Hardt and Antonio Negri, new media do not necessarily reproduce neoimperialisms. Urging a rethinking of assumptions ingrained during the dominance of broadcast media, Poster charts new directions for work on politics and digital culture.
Ali Ismail Awad
The Institution of Engineering and Technology, 2018
Stuart A. Selber
University of Chicago Press, 2020
Erin Office for Intellectual Freedom
American Library Association, 2026
When someone faces a difficult intellectual freedom (IF) issue, they usually don’t have time to wade through dense text to find the answers they need. Designed as a real-world reference, OIF’s Intellectual Freedom Manual provides trusted, comprehensive guidance for every library worker, from the volunteer to the director, in plain language. Whether you’re developing or reviewing policies, on-boarding new staff or trustees, responding to challenges and controversies, or studying librarianship, you’ll find this a vital tool, with features such as

Vinay Kumar Srivastava
The Institution of Engineering and Technology, 2026
Sergio A. Velastin
The Institution of Engineering and Technology, 2006
Shyam Singh Rajput
The Institution of Engineering and Technology, 2023
Simon Grima
The Institution of Engineering and Technology, 2023
Sunil Kumar
The Institution of Engineering and Technology, 2022
Fenwick McKelvey
University of Minnesota Press, 2018
A complete history and theory of internet daemons brings these little-known—but very consequential—programs into the spotlight
We’re used to talking about how tech giants like Google, Facebook, and Amazon rule the internet, but what about daemons? Ubiquitous programs that have colonized the Net’s infrastructure—as well as the devices we use to access it—daemons are little known. Fenwick McKelvey weaves together history, theory, and policy to give a full account of where daemons come from and how they influence our lives—including their role in hot-button issues like network neutrality.
Going back to Victorian times and the popular thought experiment Maxwell’s Demon, McKelvey charts how daemons evolved from concept to reality, eventually blossoming into the pandaemonium of code-based creatures that today orchestrates our internet. Digging into real-life examples like sluggish connection speeds, Comcast’s efforts to control peer-to-peer networking, and Pirate Bay’s attempts to elude daemonic control (and skirt copyright), McKelvey shows how daemons have been central to the internet, greatly influencing everyday users.
Internet Daemons asks important questions about how much control is being handed over to these automated, autonomous programs, and the consequences for transparency and oversight.
Marcus Carter
University of Minnesota Press, 2016
EVE Online is a socially complex, science-fiction-themed universe simulation and massively multiplayer online game (MMOG) first released in 2003. Notorious for its colossal battles and ruthless player culture, it has hundreds of thousands of players today. In this fascinating book, scholars, players, and EVE’s developer (CCP Games) examine the intricate world of EVEOnline--providing authentic accounts of lived experience within a game with more than a decade of history and millions of “real” dollars behind it.
Internet Spaceships Are Serious Business features contributions from outstanding EVE Online players, such as The Mittani, an infamous member of the game’s community, as well as academics from around the globe. They cover a wide range of subjects: the game’s technicalities and its difficulty; its projection of humanity’s future in space; the configuration of its unique, single-server game world; the global nature of warfare in its “nullsec” territory (and how EVE players have formed a global concept of time); stereotypes of Russian players; espionage play; in-game memorials to Vile Rat (aka U.S. State Department official Sean Smith, murdered in the 2012 Benghazi attack); its gendered playing experience; and CCP Games’ relationship with players; and its history and legacy.
Internet Spaceships Are Serious Business is a must for EVE Online players interested in a broad perspective on their all-consuming game. It is also accessible to scholars, game designers seeking to understand and replicate the successful aspects unique to EVE Online, and even those who have never played this notoriously complex game.
Contributors: William Sims Bainbridge, National Science Foundation; Chribba; Jedrzej Czarnota; Kjartan Pierre Emilsson; Dan Erdman; Rebecca Fraimow; Martin R. Gibbs, U of Melbourne; Catherine Goodfellow; Kathryn Gronsbell; Keith Harrison; Kristin MacDonough; Mantou (Zhang Yuzhou); Oskar Milik; The Mittani (Alexander Gianturco); Joji Mori; Richard Page; Christopher Paul, Seattle U; Erica Titkemeyer, U of North Carolina at Chapel Hill; Nick Webber, Birmingham City U.
Robert Temple
The Institution of Engineering and Technology, 2002
Stanley Chan
Michigan Publishing Services, 2021