108 books match the query 'Play' and 14 start with p

cover of Pike St.: A Play

Pike St.

A Play

Nilaja Sun

Northwestern University Press, 2017

Pike St., Nilaja Sun's highly praised sixth play, vividly brings to life a family on New York's Lower East Side. As a storm approaches, Evelyn is trying to assure the safety of her teenage daughter, Candi, whose unidentified illness has immobilized her. Caring for Candi has forced Evelyn to quit her job as a subway conductor; still, she helps support both her philandering father and her brother, who has returned to New York from Afghanistan and suffers from PTSD. Just behind the grace and humor with which Evelyn manages to hold together her own life and those of the people who depend on her is the constant threat of both natural and man-made disasters.
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cover of Pinter In Play: Critical Strategies and the Plays of Harold Pinter

Pinter In Play

Critical Strategies and the Plays of Harold Pinter

Susan Hollis Merritt

Duke University Press, 1990

Pinter in Play provides a survey of diverse readings of the Harold Pinter canon organized around and presented in terms of the major critical schools of the past twenty-five years, from New Criticism to deconstruction to poststructuralism. Reflecting on the cultural, personal, sociological, and philosophical contexts of these diverse critical perspectives and the critics who express them, this book is equally about the act or the art of literary criticism and itself an important work of literary criticism. Drawing on interviews with Pinter scholars, Susan Hollis Merritt shows how critics "play" with Pinter and thereby seriously enforce personal, professional, and political affiliations. Cutting across traditional academic and nonacademic boundaries, Merritt argues that greater cooperation and collaboration among critics can resolve conflicts, promote greater social equity, and foster ameliorative critical and cultural change.
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cover of Play Reconsidered: Sociological Perspectives on Human Expression

Play Reconsidered

Sociological Perspectives on Human Expression

Thomas S. Henricks

University of Illinois Press, 2006

Understanding the significance of adult play in the life of modern societies

Within the social sciences, few matters are as significant as the study of human play--or as neglected. In Play Reconsidered, rather than viewing play simply as a preoccupation of the young and a vehicle for skill development, Thomas S. Henricks argues that it’s a social and cultural phenomenon of adult life, enveloped by wider structures and processes of society. In that context, he argues that a truly sociological approach to play should begin with a consideration of the largely overlooked writings on play and play-related topics by some of the classic sociological thinkers of the twentieth century.

Henricks explores Karl Marx’s analysis of creativity in human labor, examines Emile Durkheim’s observations on the role of ritual and the formation of collective consciousness, extends Max Weber’s ideas about the process of rationalization to the realm of expressive culture and play, surveys Georg Simmel’s distinctive approach to sociology and sociability, and discusses Erving Goffman’s focus on human conduct as process and play as “encounter.” These and other discussions of the contributions of more recent sociologists are framed by an initial consideration of Johan Huizinga’s famous challenge to understand the nature and significance of play. In a closing synthesis, Henricks distinguishes play from other forms of human social expression, particularly ritual, communitas, and work.

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cover of Play Redux: The Form of Computer Games

Play Redux

The Form of Computer Games

David Myers

University of Michigan Press, 2010

"Play Redux excels in tying together intellectual traditions that are rooted in literary studies, cognitive science, play studies and several other fields, thereby creating a logical whole. Through this, the book makes service to several academic communities by pointing out their points of contact. This is clearly an important contribution to a growing academic field, and will no doubt become important in many future discussions about digital games and play."
---Frans Mäyrä, University of Tampere, Finland

"David Myers has researched video games longer than anyone else. Play Redux shows him continually relevant, never afraid of courting controversy."
---Jesper Juul, IT University of Copenhagen, Denmark

Play Redux is an ambitious description and critical analysis of the aesthetic pleasures of video game play, drawing on early twentieth-century formalist theory and models of literature. Employing a concept of biological naturalism grounded in cognitive theory, Myers argues for a clear delineation between the aesthetics of play and the aesthetics of texts. In the course of this study, Myers asks a number of interesting questions: What are the mechanics of human play as exhibited in computer games? Can these mechanisms be modeled? What is the evolutionary function of cognitive play, and is it, on the whole, a good thing? Intended as a provocative corrective to the currently ascendant, if not dominant, cultural and ethnographic approach to game studies and play, Play Redux will generate interest among scholars of communications, new media, and film.

David Myers is Reverend Aloysius B. Goodspeed Distinguished Professor at the School of Mass Communication, Loyola University New Orleans.

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cover of Play and the Human Condition

Play and the Human Condition

Thomas S. Henricks

University of Illinois Press, 2015

In Play and the Human Condition, Thomas Henricks brings together ways of considering play to probe its essential relationship to work, ritual, and communitas. Focusing on five contexts for play--the psyche, the body, the environment, society, and culture--Henricks identifies conditions that instigate play, and comments on its implications for those settings. Offering a general theory of play as behavior promoting self-realization, Henricks articulates a conception of self that includes individual and social identity, particular and transcendent connection, and multiple fields of involvement. Henricks also evaluates play styles from history and contemporary life to analyze the relationship between play and human freedom.

Imaginative and stimulating, Play and the Human Condition shows how play allows us to learn about our qualities and those of the world around us--and in so doing make sense of ourselves.

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cover of Play in the Age of Goethe: Theories, Narratives, and Practices of Play around 1800

Play in the Age of Goethe

Theories, Narratives, and Practices of Play around 1800

Edgar Landgraf

Bucknell University Press, 2020

We are inundated with game play today. Digital devices offer opportunities to play almost anywhere and anytime. No matter our age, gender, social, cultural, or educational background—we play. Play in the Age of Goethe: Theories, Narratives, and Practices of Play around 1800 is the first book-length work to explore how the modern discourse of play was first shaped during this pivotal period (approximately 1770-1830). The eleven chapters illuminate critical developments in the philosophy, pedagogy, psychology, politics, and poetics of play as evident in the work of major authors of the period including Lessing, Goethe, Kant, Schiller, Pestalozzi, Jacobi, Tieck, Jean Paul, Schleiermacher, and Fröbel. While drawing on more recent theories of play by thinkers such as Jean Piaget, Donald Winnicott, Jost Trier, Gregory Bateson, Jacques Derrida, Thomas Henricks, and Patrick Jagoda, the volume shows the debates around play in German letters of this period to be far richer and more complex than previously thought, as well as more relevant for our current engagement with play. Indeed, modern debates about what constitutes good rather than bad practices of play can be traced to these foundational discourses.

Published by Bucknell University Press. Distributed worldwide by Rutgers University Press. 
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cover of Play to Submission: Gaming Capitalism in a Tech Firm

Play to Submission

Gaming Capitalism in a Tech Firm

Tongyu Wu

Temple University Press, 2024

Games are often a fun perk of a tech company job, and employees can “play to win” in the competition to succeed. But in studying “Behemoth” (a pseudonym for a top American tech company), Tongyu Wu discovered that gaming work culture was far more insidious.

Play to Submission shows how Behemoth’s games undermined and manipulated workers. They lost their work-life balance and the constant competition made labor organizing difficult. Nonetheless, many workers embraced management’s games as a chance to show off their “gamer” identities and create a workplace culture with privileged insiders and exiled outsiders, with female and migrant workers usually in the latter group. Moreover, Wu indicates this may be the future of work for high- and low-skilled and, creative workers in an environment where capitalists have heightened demands for technology and creativity.

Drawing from 13 months of ethnographic work, Wu presents a persistent reality in which the company reaps the reward of surplus productivity, leaving employees themselves in a highly competitive and sometimes precarious work position.
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cover of Playing Sociology: Theory and Games for Coping with Mimetic Crisis and Social Conflict

Playing Sociology

Theory and Games for Coping with Mimetic Crisis and Social Conflict

Martino Doni

Michigan State University Press, 2024

Play is a key part of human relationships, and we engage in it during every stage and in every facet of our lives. We develop games to include decision-making, risk, chance, competition, and cooperation, which mirror how we navigate social engagement in our everyday lives. In Playing Sociology: Theory and Games for Coping with Mimetic Crisis and Social Conflict, Martino Doni and Stefano Tomelleri employ gaming as a lens through which they analyze the underlying and sometimes hidden aspects of social relationships and conventions. They also provide five sociological games that can be played by teams in workplaces, classrooms, and other settings to encourage creative thinking and to create abstract ways to explore systemic or ongoing conflicts among group members. This research offers a new way to look at and participate in relational dynamics in both theory and practice.
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cover of Playthings and Playtimes: Play, Affect and Material Culture in the Ludic world

Playthings and Playtimes

Play, Affect and Material Culture in the Ludic world

Edited by Hannah Field, Seth Giddings, and Ben Highmore

University College London, 2025

An exploration of the global language of play—and its local accents. 

There is an inherent contradiction in play: it is universal, a basic part of human nature, but it also takes radically different forms, shaped by the design sense, technology, and values of its particular time and place. This volume explores this contradiction through a wealth of engaging examples that bring play, emotions, and the ludic into dialogue with material culture, affect theory, psychoanalysis, childhood studies, and other fields. Topics range from playground architecture, plastic toys, and children’s magazines to the complexities of children’s play in a post-digital world. 
 
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cover of Poet's Work, Poet's Play: Essays on the Practice and the Art

Poet's Work, Poet's Play

Essays on the Practice and the Art

Edited by Daniel Tobin and Pimone Triplett

University of Michigan Press, 2008

A follow-up to the highly praised Poets Teaching Poets, Daniel Tobin and Pimone Triplett's Poet's Work, Poet's Play gathers together essays by some of the most important voices in contemporary poetry: Carl Dennis, Stephen Dobyns, Tony Hoagland, Heather McHugh, Ellen Bryant Voigt, Eleanor Wilner, Dean Young, and the late Larry Levis and Agha Shahid Ali.

Lively, accessible, and erudite, the pieces range from discussions on syntax and the syllable to an exploration of the complexities of canon formation under the shadow of imperialism, race, and history. Exploring the work of John Donne, William Butler Yeats, Robert Frost, Philip Larkin, Charles Olsen, Ezra Pound, Anne Carson, Robert Herrick, Harryette Mullen, and many others, Poet's Work, Poet's Play---like its predecessor volume---will be an invaluable tool for teachers, students, and poets at every level.

"Much more than a set of essays on poetic craft or aesthetic understandings, this collection takes on two of the most prevalent anxieties about writing poetry in our time: the place of subjectivity in poetry, and how to make a significant shape in language while both affirming and interrogating the poetic I's authority. This is a book for anyone who wants to write better poems, who wants to read with greater passion, and who believes that poetry is an independent category of human consciousness that can be as capaciousness as the world, and as nuanced."
---Tom Sleigh, author of Space Walk and Far Side of the Earth

"Gathering together essays by unquestionably important poets, Poet's Work, Poet's Play has immense pedagogical value in the way it demonstrates how to discover in poetry resources of language and structure often overlooked in first, and ensuing, readings of complex texts."
---Laurence Goldstein, Professor of English, University of Michigan, and Editor, Michigan Quarterly Review

"A valuable document illuminating critical aspects of the contemporary American poetry scene."
---John Koethe, Distinguished Professor of Philosophy at the University of Wisconsin, Milwaukee, and author of Sally's Hair: Poems

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cover of Pony: A Play

Pony

A Play

Sylvan Oswald

Northwestern University Press, 2025

A seminal work of trans theater brought to the page for the first time
 
When Pony, a formerly incarcerated trans guy, moves to a small rural town to start a new life, he quickly becomes entangled with its isolated community. He starts to fall for a waitress who is obsessed with a local murder; he must comply with a butch social worker who doesn’t understand him; and he is pursued by a young trans man who thinks Pony could be the father he always wanted. Amid this whirlwind of fear and desire, Pony must find the strength to confront the stories he's been told about masculinity, violence, and self-worth. With a new preface by the author on searching for queer and trans community in the theater, and an afterword by critic Miriam Felton-Dansky contextualizing its place in contemporary theater, Pony is a seminal work of trans theater exploring questions of generational difference, class, and gender on an epic scale.
 
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cover of Postcolonial Hauntings: Play and Transnational Feminism

Postcolonial Hauntings

Play and Transnational Feminism

Sushmita Chatterjee

University of Illinois Press, 2024

Often examined separately, play and hauntings in fact act together to frame postcolonial issues. Sushmita Chatterjee showcases their braided workings in social and political fabrics. Drawing on this intertwined idea of play and hauntings, Chatterjee goes to the heart of conundrums within transnational postcolonial feminisms by examining the impossible echoes of translations, differing renditions of queer, and the possibilities of solidarity beyond the fraternal friendships that cement nation-states. Meaning-plays, or slippages through language systems as we move from one language to another, play a pivotal role in a global world. As Chatterjee shows, an attentiveness to meaning-plays discerns the past and present, here and there, and moves us toward responsive ethics in our theories and activisms.

Insightful and stimulating, Postcolonial Hauntings centers the inextricable work of play and hauntings as a braided ethics for postcolonial transnational struggles.

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cover of Prowess: A Play

Prowess

A Play

Ike Holter

Northwestern University Press, 2019

Avenging Chicagoans form a league for justice in Ike Holter’s superhero-inspired play, Prowess. In this heartfelt yet fantastical homage to Chicago, award-winning playwright Ike Holter introduces us to a quartet of “average” citizens who have been the victims of violence and felt powerless because of it.

In the face of the city’s seemingly intractable ills, the play’s characters join forces to rescue Chicago—and themselves. But how? With heart, wit, and wisdom, Holter explores how one responds to violence. Does a person focus on self-defense and personal survival? Or fight back—with more violence? Pulsating and physical, Prowess is about vulnerability, vigilantism, heroism, and self-knowledge. 

Prowess is one of seven plays in Holter’s Rightlynd Saga, all to be published by Northwestern University Press. The other plays in the cycle are Rightlynd, Exit Strategy, Sender, The Wolf at the End of the Block, Red Rex, and Lottery Day.
 

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cover of Punctuation: Art, Politics, and Play

Punctuation

Art, Politics, and Play

Jennifer DeVere Brody

Duke University Press, 2008

In Punctuation: Art, Politics, and Play, Jennifer DeVere Brody places punctuation at center stage. She illuminates the performative aspects of dots, ellipses, hyphens, quotation marks, semicolons, colons, and exclamation points by considering them in relation to aesthetics and experimental art. Through her readings of texts and symbols ranging from style guides to digital art, from emoticons to dance pieces, Brody suggests that instead of always clarifying meaning, punctuation can sometimes open up space for interpretation, enabling writers and visual artists to interrogate and reformulate notions of life, death, art, and identity politics.

Brody provides a playful, erudite meditation on punctuation’s power to direct discourse and, consequently, to shape human subjectivity. Her analysis ranges from a consideration of typography as a mode for representing black subjectivity in Ralph Ellison’s Invisible Man to a reflection on hyphenation and identity politics in light of Strunk and White’s prediction that the hyphen would disappear from written English. Ultimately, Brody takes punctuation off the “stage of the page” to examine visual and performance artists’ experimentation with non-grammatical punctuation. She looks at different ways that punctuation performs as gesture in dances choreographed by Bill T. Jones, in the hybrid sculpture of Richard Artschwager, in the multimedia works of the Japanese artist Yayoi Kusama, and in Miranda July’s film Me and You and Everyone We Know. Brody concludes with a reflection on the future of punctuation in the digital era.

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