345 books match the query 'Design' and 8 start with u

cover of Uncommon Threads: Ohio's Art Quilt Revolution

Uncommon Threads

Ohio's Art Quilt Revolution

Gayle A. Pritchard

Ohio University Press, 2006

Ohio’s long quiltmaking heritage prepared the wayfor the contemporary “pioneer” artists of the 1970s and 1980s, who, through individual vision and dedication, have created a new art form and added a new chapter to quilt history. Uncommon Threads: Ohio’s Art Quilt Revolution reveals for the first time the remarkable role Ohio artists, curators, institutions, and organizations have played in the evolution of today’s internationalart quilt movement.

Against the backdrop of America’s counterculture and civil rights movements, author Gayle A. Pritchard’s compelling narrative threads its way through the emergence of the art quilt, from artists working in isolation to the explosive “big bang” of the first Quilt National and its inevitable reverberations. Pritchard provides a fascinating and personal glimpse into the private world of these unique artists through in-depth interviews, rare photographs, and abundant quilt illustrations.

As Uncommon Threads demonstrates, the art quilt movement could not have occurred without Ohio’s unparalleled contribution. Quilt lovers around theworld will relish discovering this tale of the uncommon energy, vision, creativity, and devotion to self-expression that truly made a quilt revolution.
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cover of Undercut: Cut Glass in Working-Class Life During the Long Gilded Age

Undercut

Cut Glass in Working-Class Life During the Long Gilded Age

Joseph Larnerd

University of Delaware Press, 0

How did workers experience cut glass during its cultural heyday? Rather than privilege the stories of factory owners or wealthy consumers, Undercut: Cut Glass in Working-Class Life During the Long Gilded Age refracts the medium’s history through the labors required to make and maintain these dazzling artifacts as well as popular representations of this work, from demonstrations at world's fairs to images of domestic workers with finished pieces in their charge. Cut glass and the many manifestations of public interest in its labors offered working people, too, occasions for self-reflection and, perhaps, self-realization. Foregrounding their lives, Undercut offers a multifaceted social art history of a once-popular genre of decorative art that cuts across class, gender, and race.

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cover of Unsettling Catan: Detached Design in Eurogames

Unsettling Catan

Detached Design in Eurogames

J. Rey Lee

University of Michigan Press, 2025

Most revolutions don’t start with nineteen cardboard hexagons, but Klaus Teuber’s game about settling a hexagonal island quietly revolutionized boardgaming. Catan’s commercial success selling over 40 million copies certainly catalyzed a modern boardgaming boom. More importantly, its playful experiments set a new tone for game design. By making its cutthroat gameplay feel peaceful and pastoral, Catan helped a fledgling eurogame tradition forge its distinctive style and was heralded by Wired for “changing the American idea of what a board game can be.”

Although peaceful revolutions are usually the best kind, it’s worth questioning how these games cultivate peaceful feelings. Today, peaceful-feeling eurogames often settle into detached design—a mindset of making conflict feel peaceful by dampening conflicted feelings. Unsettling Catan questions how peaceful-feeling eurogames can make implicitly imperialist themes palatable by cultivating a detached mindset that imagines power as peaceful, neutral, and abstract. To ask the hard questions that eurogames often look away from, the book walks through each aspect of Catan’s gameplay (placing hexes, rolling the dice, robbing and trading, collecting resources, building and scoring) to explore how simple design decisions can play out, or play with, cultural ideas and ideals. As the first entry in the Tabletop Games book series, Unsettling Catan introduces key concepts for thinking about board games as a medium and offers accessible game analyses and personal reflections to help players, creators, and scholars reimagine what board games can be and become.
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cover of Usability Testing for Library Web Sites: A Hands-On Guide

Usability Testing for Library Web Sites

A Hands-On Guide

Elaina Norlin

American Library Association, 2002

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cover of Usability and the Mobile Web: A LITA Guide

Usability and the Mobile Web

A LITA Guide

American Library Association, 2015

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cover of User Experience (UX) Design For Libraries

User Experience (UX) Design For Libraries

Aaron Schmidt

American Library Association, 2012

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cover of User Experience as Innovative Academic Practice

User Experience as Innovative Academic Practice

Kate Crane

University Press of Colorado, 2022

Situating itself in the Technical and Professional Communication discipline, this edited collection provides case studies from various points of instruction and curricular design to illustrate how a user experience (UX) methodology provides invaluable insight into understanding and including student-users. Drawing on research on student-users as they developed student-user profiles, journey maps, diary entries, course reflections, and affinity diagramming, among other sources, the authors of the chapters in this book argue that UX design is not only a worthy practice, but also a necessary one. Collectively, they argue that the UX design approach allows student-users to become co-creators of class material and academic products rather than the byproducts of such work. Together, the work in this collection offers an impetus of a new way of thinking about instruction and programs: designing courses and programs not only for students but with them.
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cover of Using Libguides to Enhance Library Services

Using Libguides to Enhance Library Services

Aaron Dobbs

American Library Association, 2013

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