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8 books match the query 'Digital Era'

cover of Capturing COVID: Media and the Pandemic in the Digital Era

Capturing COVID

Media and the Pandemic in the Digital Era

Katherine A. Foss

University of Massachusetts Press, 2025

When health authorities quarantined guests aboard the Diamond Princess on February 5, 2020, the cruise ship abruptly shifted from a dream vacation vessel to a public health nightmare. Over the next three weeks, 712 passengers tested positive for coronavirus, with fourteen deaths, and the ship outbreak quickly became the largest cluster of cases outside of China. Guests began to routinely share quarantine updates on social media, ranging from the quality of the ship’s food to their sense of imprisonment. These Facebook, Twitter, Instagram, YouTube, and TikTok accounts became a key source of information for news outlets like the Associated Press, and they helped to set the tone for how the media would cover and frame the pandemic for the next several years.

Unlike past outbreaks, epidemics, and pandemics, COVID-19 emerged in a 21st-century digital landscape of instant communication and abundant online platforms, with older models of news and entertainment media mingling with new types of citizen-produced content. In Capturing COVID, Katherine A. Foss makes sense of how this contemporary media landscape shaped the public’s knowledge and perceptions of the new pandemic. The book focuses on crucial media moments, including the initial reporting from Wuhan; news and social media content on the Diamond Princess quarantine; stories of inequality, stigma, and injustice; narratives of the vaccine rollout; and representations of pandemic life in popular culture. Drawing on press releases, interviews, websites, blogs, social media posts, and other publicly available materials, and guided by critical media analysis, Foss illuminates how this new digital era profoundly shaped the progression of the pandemic. This media landscape kept people informed and connected, but also led to the politicization of the virus, rampant mis/disinformation, and stigmatizing messaging that contributed to public distrust and division. Capturing COVID deftly helps make sense of the entire affair.

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cover of Engagement in the Digital Era

Engagement in the Digital Era

Christopher Prom

Society of American Archivists, 2020

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cover of Finding Augusta: Habits of Mobility and Governance in the Digital Era

Finding Augusta

Habits of Mobility and Governance in the Digital Era

Heidi Rae Cooley

Dartmouth College Press, 2014

Winner of the 2015 Anne Friedberg Innovative Scholarship Award from the Society for Cinema and Media Studies Finding Augusta breaks new ground, revising how media studies interpret the relationship between our bodies and technology. This is a challenging exploration of how, for both good and ill, the sudden ubiquity of mobile devices, GPS systems, haptic technologies, and other forms of media alter individuals’ experience of their bodies and shape the social collective. The author succeeds in problematizing the most salient fact of contemporary mobile media technologies, namely, that they have become, like highways and plumbing, an infrastructure that regulates habit. Audacious in its originality, Finding Augusta will be of great interest to art and media scholars alike.
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cover of Narrative Interplay in the Digital Era: Generative AI, Alternate Reality Games, and the Future of Interactive Pedagogy

Narrative Interplay in the Digital Era

Generative AI, Alternate Reality Games, and the Future of Interactive Pedagogy

Edited by Andrew Klobucar

Intellect Books, 2025

How AI, games, and interactive fiction are transforming storytelling, learning, and play.

In Narrative Interplay in the Digital Era, leading scholars and artists explore how digital narratives, alternate reality games, and AI-driven storytelling reshape how we create, experience, and teach interactive fiction. This collection moves beyond traditional analysis and examines the social and artistic dimensions of interactivity, highlighting how narratives unfold dynamically through player engagement and machine collaboration.

Organized into three sections—alternate realities, digital interactive fiction, and the politics of gaming—this book reveals the evolving role of play and interactivity in contemporary education, creative expression, and online culture. Contributors offer insights from inside the creative process, centering the perspectives of game designers and artists to shed light on how interactive stories emerge at the intersection of technology and human imagination.

A practical resource for researchers in game studies, electronic literature, and digital storytelling, this collection also speaks to educators and creators eager to explore how AI and interactivity are redefining the future of narrative.
 
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cover of Reuse, Misuse, Abuse: The Ethics of Audiovisual Appropriation in the Digital Era

Reuse, Misuse, Abuse

The Ethics of Audiovisual Appropriation in the Digital Era

Jaimie Baron

Rutgers University Press, 2021

In contemporary culture, existing audiovisual recordings are constantly reused and repurposed for various ends, raising questions regarding the ethics of such appropriations, particularly when the recording  depicts actual people and events. Every reuse of a preexisting recording is, on some level, a misuse in that it was not intended or at least anticipated by the original maker, but not all misuses are necessarily unethical. In fact, there are many instances of productive misuse that seem justified. At the same time, there are other instances in which the misuse shades into abuse. Documentary scholars have long engaged with the question of the ethical responsibility of documentary makers in relation to their subjects. But what happens when this responsibility is set at a remove, when the recording already exists for the taking and repurposing? Reuse, Misuse and Abuse surveys a range of contemporary films and videos that appropriate preexisting footage and attempts to theorize their ethical implications.
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cover of Rights in the Digital Era

Rights in the Digital Era

All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means without prior permission from the publisher.

Society of American Archivists, 2015

About Rights in the Digital Era:

MODULE 4
Understanding Copyright Law
Heather Briston
Describes the main principles of copyright law and outlines strategies for addressing common issues, special topics, and digital projects.

MODULE 5
Balancing Access and Privacy in Manuscript Collections
Menzi L. Behrnd-Klodt
Introduces basic access and privacy laws, concepts, definitions, and professional ethical standards affecting manuscript materials and private and family papers.

MODULE 6
Balancing Access and Privacy in the Records of Organizations

Menzi L. Behrnd-Klodt
Introduces basic access and privacy laws, concepts, definitions, and professional ethical standards affecting the management of records created by organizations, businesses, agencies, and other entities.

MODULE 7
Managing Rights and Permissions

Aprille C. McKay
Provides practical guidance to help archivists transfer, clear, manage, and track rights information in analog and digital archives.

About Trends in Archives Practice:

This open-ended series by the Society of American Archivists features brief, authoritative treatments—written and edited by top-level professionals—that fill significant gaps in archival literature. The goal of this modular approach is to build agile, user-centered resources. Modules treat discrete topics relating to the practical management of archives and manuscript collections in the digital age. Select modules are clustered together by topic (as they are here) and are available in print or electronic format. Each module also is available separately in electronic format so that readers can mix and match modules that best satisfy their needs and interests. Stay on trend with Trends in Archives Practice!

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cover of Sport History in the Digital Era

Sport History in the Digital Era

Edited by Gary Osmond and Murray G. Phillips

University of Illinois Press, 2015

From statistical databases to story archives, from fan sites to the real-time reactions of Twitter-empowered athletes, the digital communication revolution has changed the way sports fans relate to their favorite teams. In this volume, contributors from Australia, Ireland, New Zealand, the United Kingdom, and the United States analyze the parallel transformation in the field of sport history, showing the ways powerful digital tools raise vital philosophical, epistemological, ontological, methodological, and ethical questions for scholars and students alike.

Chapters consider how the philosophical and theoretical understanding of the meaning of history influence a willingness to engage with digital history, and conceptualize the relationship between history making and the digital era. As the writers show, digital media's mostly untapped potential for studying the recent past via blogs, chat rooms, gambling sites, and the like forge a symbiosis between sports and the internet, and offer historians new vistas to explore and utilize.

Sport History in the Digital Era also shows how the best digital history goes beyond a static cache of curated documents. Instead, it becomes a truly public history that serves as a dynamic site of enquiry and discussion. In such places, scholars enter into a give-and-take with individuals while inviting the audience to grapple with, rather than passively absorb, the evidence being offered.

Timely and provocative, Sport History in the Digital Era affirms how the information revolution has transformed sport and sport history--and shows the road ahead.

Contributors include Douglas Booth, Mike Cronin, Martin Johnes, Matthew Klugman, Geoffery Z. Kohe, Tara Magdalinski, Fiona McLachlan, Bob Nicholson, Rebecca Olive, Gary Osmond, Murray G. Phillips, Stephen Robertson, Synthia Sydnor, Holly Thorpe, and Wayne Wilson.

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cover of The Media Welfare State: Nordic Media in the Digital Era

The Media Welfare State

Nordic Media in the Digital Era

Trine Syvertsen, Gunn Enli, Ole J. Mjøs, and Hallvard Moe

University of Michigan Press, 2014

The Media Welfare State: Nordic Media in the Digital Era comprehensively addresses the central dynamics of the digitalization of the media industry in the Nordic countries—Sweden, Norway, Denmark, Finland, and Iceland—and the ways media organizations there are transforming to address the new digital environment. Taking a comparative approach, the authors provide an overview of media institutions, content, use, and policy throughout the region, focusing on the impact of information and communication technology/internet and digitalization on the Nordic media sector. Illustrating the shifting media landscape the authors draw on a wide range of cases, including developments in the press, television, the public service media institutions, and telecommunication.

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