front cover of Beckett’s Art of Mismaking
Beckett’s Art of Mismaking
Leland de la Durantaye
Harvard University Press, 2016

Readers have long responded to Samuel Beckett’s novels and plays with wonder or bafflement. They portray blind, lame, maimed creatures cracking whips and wielding can openers who are funny when they should be chilling, cruel when they should be tender, warm when most wounded. His works seem less to conclude than to stop dead. And so readers quite naturally ask: what might all this be meant to mean?

In a lively and enlivening study of a singular creative nature, Leland de la Durantaye helps us better understand Beckett’s strangeness and the notorious difficulties it presents. He argues that Beckett’s lifelong campaign was to mismake on purpose—not to denigrate himself, or his audience, nor even to reconnect with the child or the savage within, but because he believed that such mismaking is in the interest of art and will shape its future. Whether called “creative willed mismaking,” “logoclasm,” or “word-storming in the name of beauty,” Beckett meant by these terms an art that attacks language and reason, unity and continuity, art and life, with wit and venom.

Beckett’s Art of Mismaking explains Beckett’s views on language, the relation between work and world, and the interactions between stage and page, as well as the motives guiding his sixty-year-long career—his strange decision to adopt French as his literary language, swerve from the complex novels to the minimalist plays, determination to “fail better,” and principled refusal to follow any easy path to originality.

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Samurai with Telephones
Anachronism in Japanese Literature
Christopher Smith
University of Michigan Press, 2024
What is going on when a graphic novel has a twelfth-century samurai pick up a telephone to make a call, or a play has an ancient aristocrat teaching in a present-day schoolroom? Rather than regarding such anachronisms as errors, Samurai with Telephones develops a theory of how texts can use different types of anachronisms to challenge or rewrite history, play with history, or open history up to new possibilities. By applying this theoretical framework of anachronism to several Japanese literary and cultural works, author Christopher Smith demonstrates how different texts can use anachronism to open up history for a wide variety of different textual projects. 

From the modern period, this volume examines literature by Mori Ōgai and Ōe Kenzaburō, manga by Tezuka Osamu, art by Murakami Takashi, and a variety of other pop cultural works. Turning to the Early Modern period (Edo period, 1600–1868), which produced a literature rich with playful anachronism, he also examines several Kabuki and Bunraku plays, kibyōshi comic books, and gōkan illustrated novels. In analyzing these works, he draws a distinction between anachronisms that attempt to hide their work on history and convincingly rewrite it and those conspicuous anachronisms that highlight and disrupt the construction of historical narratives.
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