"Fine demonstrates above all that chess is not an individualized activity, but rather a communal one. The logic of chess is not impersonal, but embodied and social. It is not merely a game, but an important part of the way that many people make their lives together. It is a significant and masterful achievement."
— Mark Jacobs, George Mason University
"Whether you are a casual player or a grandmaster you will find something of interest in this book, which takes a bemused look at the extensive activity that goes into making chess communities. Even if you have never played chess, you will still learn a lot about social life from this book, the best yet by this prolific author."
— James M. Jasper, author of The Art of Moral Protest
“…A sparkling, subtle and deeply researched sociology of chess…”
“The principal argument of Players and Pawns is twofold: that chess is a ‘sticky culture’ and that chess lovers form a ‘soft community.’ These two ideas enable the author to investigate the ‘mind, body and soul’ of the game, to evoke the extraordinary variety of ‘chess worlds,’ and to weave ‘temporal tapestries’ from the dynamic dimension that time limits impose on this seemingly placid activity.”
— Daniel Johnson, Times Literary Supplement
“In this volume, rather than examining how chess is played, the author emphasizes the players, playing styles, and particular games—delving into both the mores of the game and the chess players and their behavior.”
— G.J. Martin, Choice
“A traditional ethnography, Players and Pawns combines rigor with a wry lightness of touch. Even those for whom chess has always seemed a bizarre mixture of obsession, paranoia, and sublime mastery, will see it revealed as a wondrously diverse landscape of contrasting temperaments, climates, and folkways.”
— Les Gofton, teaching fellow in sociology, Durham University, Times Higher Education
“A rich account of community norms, values, boundaries, status systems, and organization.”
— American Journal of Sociology
“Players and Pawns would make an excellent addition to a game studies course at either the undergraduate or graduate level. . . .That said, the concepts Fine develops are useful to folklorists working with other subcultural groups, and the book should be of interest far beyond game studies.”
— Journal of American Folklore