474 books match the query 'Computers' and 44 start with a
Andy H. Register
The Institution of Engineering and Technology, 2007
Edited by Anne Thurston
University of London Press, 2020

Joseph S. Dumas and Janice C. Redish
Intellect Books, 1999
Edited by Raymond Siemens, Karin Armstrong, and Constance Crompton
Iter Press, 2015
Michael Brecher and Jonathan Wilkenfeld
University of Michigan Press, 2000
Grant Wythoff
University of Minnesota Press, 2025
How users experience and influence technological change—when so much of that change feels out of our control
Every day, we casually employ one of the most complex tools ever created, using it to read the news, plan our day, and connect with friends. In A User’s Guide to the Age of Tech, Grant Wythoff investigates the process by which now-ubiquitous technologies like our phones become integrated into our lives, showing how the “gadget” stage—before devices are widely adopted—opens the door for users to co-create these technologies and adapt them toward unexpected ends.
In this elegant, approachable work, Wythoff offers a view of how users make new technology their own, subverting dominant power structures and imagining uses never intended by their creators. Rooted in a detailed look into the history of technique (focusing on how we do things with tools rather than the tools themselves), A User’s Guide to the Age of Tech proceeds to complicate, and influence, discussion of subjects like the digital divide and AI.
Drawing on a range of sources, including novels, patents, and newspapers, Wythoff explores the vernacular philosophies that have emerged from users and their diverse, everyday practices, bringing down to earth the conversation about digital titans, away from the abstracted domains of server farms and algorithms. Lodging a passionate argument that we know ourselves better than the data brokers who appear to wield influence over our psyches, Wythoff invites readers (and tech users) to imagine their own digital technique, acknowledge their vast expertise, and see its immense value.
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Mark Sanders
University of Chicago Press, 2026
Katherine Bode
University of Michigan Press, 2018
Patrick Barry
Michigan Publishing Services, 2026
Based on a series of popular courses and workshops that Professor Patrick Barry has created for students, professionals, and anyone else interested in taking a skills-based approach to artificial intelligence, this book gives you a chance to engage with important AI concepts, experiment with exploratory AI exercises, and then ultimately develop your own customized list of AI traps to try as well as AI traps to avoid.
Muhammad Zeeshan Shakir
The Institution of Engineering and Technology, 2021
Pieter Verdegem
University of Westminster Press, 2021
Editor Pieter Verdegem was shortlisted for best edited collection in the 2022 MeCCSA outstanding achievement awards. See https://uwestminsterpress.blog/2022/08/18/original-and-timely-uwp-title-shortlisted-for-major-academic-book-prize/ for more details.
We are entering a new era of technological determinism and solutionism in which governments and business actors are seeking data-driven change, assuming that Artificial Intelligence is now inevitable and ubiquitous. But we have not even started asking the right questions, let alone developed an understanding of the consequences. Urgently needed is debate that asks and answers fundamental questions about power. This book brings together critical interrogations of what constitutes AI, its impact and its inequalities in order to offer an analysis of what it means for AI to deliver benefits for everyone. The book is structured in three parts: Part 1, AI: Humans vs. Machines, presents critical perspectives on human-machine dualism. Part 2, Discourses and Myths About AI, excavates metaphors and policies to ask normative questions about what is ‘desirable’ AI and what conditions make this possible. Part 3, AI Power and Inequalities, discusses how the implementation of AI creates important challenges that urgently need to be addressed. Bringing together scholars from diverse disciplinary backgrounds and regional contexts, this book offers a vital intervention on one of the most hyped concepts of our times.
Mamoun Alazab
The Institution of Engineering and Technology, 2022
Meenu Gupta
The Institution of Engineering and Technology, 2025
Zhihan Lyu
The Institution of Engineering and Technology, 2024
Christopher Hollings, Ursula Martin and Adrian Rice
Bodleian Library Publishing, 2018
Yue Cao
The Institution of Engineering and Technology, 2025

J.O. Gray
The Institution of Engineering and Technology, 1996
Samia Nefti
The Institution of Engineering and Technology, 2010

C.J. Harris
The Institution of Engineering and Technology, 1987
Edited by Marcus Kracht, Maarten de Rijke, Heinrich Wansing, and Michael Zakhary
CSLI, 1998
M. Murugappan
The Institution of Engineering and Technology, 2024

Shriram K. Vasudevan
The Institution of Engineering and Technology, 2026
Jeremy David Johnson
University of Alabama Press, 2025
Illuminates how algorithms, intertwined with human biases, damage political discourse and civic engagement.
Algorithmic Worldmaking is an urgent exploration of the dynamic relationship between algorithms that encode their human creators’ assumptions and the humans whose choices are shaped by these algorithms in search engines, social media, and other digital spaces. Transcending discussions of one or the other, Jeremy David Johnson traces the corrupting political and social influences that arise from their mutual interaction.
Johnson uses the concept of kosmos in its sense of a dynamic order to frame the interplay between algorithms, humans, and their environments. He first shows how algorithms, far from being objective or unbiased, perpetuate human errors. Johnson then suggests a framework of four parts—navigation, exploration, maintenance, and monetization—to map the variety of political consequences to a society influenced by these four factors.
Citing controversies at major platforms such as Google, YouTube, and Facebook, Johnson demonstrates how algorithms limit and shape human thought. He makes several persuasive arguments. First, algorithms and humans share agency but humans have exceptional responsibility. Second, the algorithmic kosmos mirrors and shapes social oppression. Third, algorithms incentivize capitalist exploitation. Last, these influences damage democratic deliberation.
This landmark study is essential for scholars and students of political science, media studies, and those interested in the perilous implications of algorithmic systems on civic and political life.

Gaynor Taylor
The Institution of Engineering and Technology, 1992
By John C. Whittaker
University of Texas Press, 2004
Making arrowheads, blades, and other stone tools was once a survival skill and is still a craft practiced by thousands of flintknappers around the world. In the United States, knappers gather at regional "knap-ins" to socialize, exchange ideas and material, buy and sell both equipment and knapped art, and make stone tools in the company of others. In between these gatherings, the knapping community stays connected through newsletters and the Internet.
In this book, avid knapper and professional anthropologist John Whittaker offers an insider's view of the knapping community. He explores why stone tools attract modern people and what making them means to those who pursue this art. He describes how new members are incorporated into the knapping community, how novices learn the techniques of knapping and find their roles within the group, how the community is structured, and how ethics, rules, and beliefs about knapping are developed and transmitted. He also explains how the practice of knapping relates to professional archaeology, the trade in modern replicas of stone tools, and the forgery of artifacts. Whittaker's book thus documents a fascinating subculture of American life and introduces the wider public to an ancient and still rewarding craft.
David W. Bates
University of Chicago Press, 2024
Katherine C. Epstein
University of Chicago Press, 2024
Katherine C. Epstein
University of Chicago Press, 2024
Elizabeth Swanstrom
University of Alabama Press, 2016
Gillian Rose
University of Minnesota Press, 2027
A critical examination of the digital imagery and visualization tools that mediate urban life
Animated Urbanism explores the ways urban life is increasingly mediated by digital visualization tools, from elaborate marketing productions to specialized techniques of urban planning that rely on the collection of large datasets. By developing a critical vocabulary for these forms of digital imagery, Gillian Rose investigates the implications of using digital technology to manage the spatial and temporal organization of life in cities.
Pushing back against the so-called smartness mandate, which sees urban existence and its infrastructure as necessarily governed by big data, automation, and artificial intelligence, Animated Urbanism is a nuanced examination of the various types of media structuring urban life and their propensity to replicate highly gendered and racialized forms of human embodiment. From smartphone apps to special effects in movies to sophisticated “fly-through” videos of cities created by urban developers, Rose analyzes the corporate imaginaries that are being created, building on the influential theories of Donna Haraway, among others, concerning the interrelation of technology, power, and human life.
While recent digital analysis often focuses on the political economy of tech platforms or the efficacy of data in smart cities, Rose emphasizes the role of human subjectivity in the shifting configurations of these new urban landscapes. With an incisive, feminist approach to the imagery enabled by software and handheld devices, Animated Urbanism invites us to question how human life emerges from these complex entanglements of technology and visual culture.
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Jeremy Wade Morris and Sarah Murray, Editors
University of Michigan Press, 2018
Munish Sabharwal
The Institution of Engineering and Technology, 2022
David Parisi
University of Minnesota Press, 2018
A material history of haptics technology that raises new questions about the relationship between touch and media
Since the rise of radio and television, we have lived in an era defined increasingly by the electronic circulation of images and sounds. But the flood of new computing technologies known as haptic interfaces—which use electricity, vibration, and force feedback to stimulate the sense of touch—offering an alternative way of mediating and experiencing reality.
In Archaeologies of Touch, David Parisi offers the first full history of these increasingly vital technologies, showing how the efforts of scientists and engineers over the past three hundred years have gradually remade and redefined our sense of touch. Through lively analyses of electrical machines, videogames, sex toys, sensory substitution systems, robotics, and human–computer interfaces, Parisi shows how the materiality of touch technologies has been shaped by attempts to transform humans into more efficient processors of information.
With haptics becoming ever more central to emerging virtual-reality platforms (immersive bodysuits loaded with touch-stimulating actuators), wearable computers (haptic messaging systems like the Apple Watch’s Taptic Engine), and smartphones (vibrations that emulate the feel of buttons and onscreen objects), Archaeologies of Touch offers a timely and provocative engagement with the long history of touch technology that helps us confront and question the power relations underpinning the project of giving touch its own set of technical media.
Nathan R. Johnson
University of Alabama Press, 2020
Understanding the systems that shape what societies remember, archive, and forget.
We are now living in the richest age of public memory. From museums and memorials to the vast digital infrastructure of the internet, access to the past is only a click away. Even so, the methods and technologies created by scientists, espionage agencies, and information management coders and programmers have drastically delimited the ways that communities across the globe remember and forget our wealth of retrievable knowledge.
In Architects of Memory: Information and Rhetoric in a Networked Archival Age, Nathan R. Johnson charts turning points where concepts of memory became durable in new computational technologies and modern memory infrastructures took hold. He works through both familiar and esoteric memory technologies—from the card catalog to the book cart to Zatocoding and keyword indexing—as he delineates histories of librarianship and information science and provides a working vocabulary for understanding rhetoric’s role in contemporary memory practices.
This volume draws upon the twin concepts of memory infrastructure and mnemonic technê to illuminate the seemingly opaque wall of mundane algorithmic techniques that determine what is worth remembering and what should be forgotten. Each chapter highlights a conflict in the development of twentieth-century librarianship and its rapidly evolving competitor, the discipline of information science. As these two disciplines progressed, they contributed practical techniques and technologies for making sense of explosive scientific advancement in the wake of World War II. Taming postwar science became part and parcel of practices and information technologies that undergird uncountable modern communication systems, including search engines, algorithms, and databases for nearly every national clearinghouse of the twenty-first century.
Paul Virilio
University of Minnesota Press, 1995

Edited by Roy Ascott
Intellect Books, 2000
This volume develops from the studies published in Roy Ascott's highly successful Reframing Consciousness, documenting the very latest research from those connected with the CAiiA-STAR centre and its associated conferences. Their work embodies artistic and theoretical research in new media and telematics including aspects of artificial life, robotics, technoetics, performance, computer music and intelligent architecture, to growing international acclaim.
Lindsay Caplan
University of Minnesota Press, 2022
Tracing the evolution of the Italian avant-garde’s pioneering experiments with art and technology and their subversion of freedom and control
In postwar Italy, a group of visionary artists used emergent computer technologies as both tools of artistic production and a means to reconceptualize the dynamic interrelation between individual freedom and collectivity. Working contrary to assumptions that the rigid, structural nature of programming limits subjectivity, this book traces the multifaceted practices of these groundbreaking artists and their conviction that technology could provide the conditions for a liberated social life.
Situating their developments within the context of the Cold War and the ensuing crisis among the Italian left, Arte Programmata describes how Italy’s distinctive political climate fueled the group’s engagement with computers, cybernetics, and information theory. Creating a broad range of immersive environments, kinetic sculptures, domestic home goods, and other multimedia art and design works, artists such as Bruno Munari, Enzo Mari, and others looked to the conceptual frameworks provided by this new technology to envision a way out of the ideological impasses of the age.
Showcasing the ingenuity of Italy’s earliest computer-based art, this study highlights its distinguishing characteristics while also exploring concurrent developments across the globe. Centered on the relationships between art, technology, and politics, Arte Programmata considers an important antecedent to the digital age.
Nina Beguš
University of Michigan Press, 2025
Maria Pia Del Rosso
The Institution of Engineering and Technology, 2021

Kevin Warwick
The Institution of Engineering and Technology, 1997
Ahmed A. Abd El-Latif
The Institution of Engineering and Technology, 2023

Edited by Thea Pitman, Sandra De Berduccy, and Andreas Rauh
University of London Press, 2026
This book explores the cultural and ethical implications of generative AI through the lens of Indigenous visual culture in Latin America.
Responding to the rise of tools like DALL·E 2 and Midjourney, this groundbreaking volume documents the AIAI project (2023–), which invited a group of Indigenous artists and writers from Argentina, Bolivia, Brazil, Chile, and Peru to critically engage with image generation technologies. Through collaborative experimentation with a range of both commercial and bespoke tools, contributors reflect on the promises and pitfalls of AI—from its potential for ‘dreaming,’ for imagining Indigenous futures, to the frustration of its ability to ‘hallucinate,’ to distort, and misrepresent Indigenous cultures.
Bringing together artists, writers, and scholars, the book challenges dominant narratives around AI and representation, using a decolonial framework rooted in Indigenous epistemologies. Structured in three parts—context and theory, creative reflections, and generative critique—it foregrounds multivocal and multilingual perspectives, resisting homogenization and reframing participatory research. This is the first book-length study of generative AI’s impact on Indigenous visual culture in Latin America, making a timely and vital contribution to global debates on AI, art, and cultural sovereignty.
Phoebe Moore
Pluto Press, 2021
Yasser M. Alginahi
The Institution of Engineering and Technology, 2019