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Cultures of War in Graphic Novels: Violence, Trauma, and Memory
edited by Tatiana Prorokova and Nimrod Tal
contributions by Joe Lockard, Christina M. Knopf, Peter C. Valenti, Silvia G. Kurlat Ares, Yasmine Nachabe Taan, Tatiana Prorokova, Nimrod Tal, Iain A. MacInnes, Kenton Worcester, Emir Pasanovic, Harriet E.H. Earle and James Kelley
Rutgers University Press, 2018
eISBN: 978-0-8135-9099-8 | Paper: 978-0-8135-9095-0 | Cloth: 978-0-8135-9096-7
Library of Congress Classification PN6714.C85 2018
Dewey Decimal Classification 741.59

Cultures of War in Graphic Novels examines the representation of small-scale and often less acknowledged conflicts from around the world and throughout history. The contributors look at an array of graphic novels about conflicts such as the Boxer Rebellion (1899-1901), the Irish struggle for national independence (1916-1998), the Falkland War (1982), the Bosnian War (1992-1995), the Rwandan genocide (1994), the Israel-Lebanon War (2006), and the War on Terror (2001-). The book explores the multi-layered relation between the graphic novel as a popular medium and war as a pivotal recurring experience in human history. The focus on largely overlooked small-scale conflicts contributes not only to advance our understanding of graphic novels about war and the cultural aspects of war as reflected in graphic novels, but also our sense of the early twenty-first century, in which popular media and limited conflicts have become closely interrelated.  

See other books on: Comics & Graphic Novels | Cultures | Memory | Violence | Violence in literature
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