Introduction
1 The Cultural Action
-Toward a Cultural Game Theory
-The New Medieval Move
-A Race of Four Cities: Troy, Jericho, Rome, and Jerusalem
2 The Medieval Self as Bankroll
-The City of God: Otherness as a Global Parameter of Action
-The City of God: Sameness as a Global Parameter of Action
-Loss, Reiteration, Growth
-The New Medieval Move Exemplified
3 Rules of the House
-Courtly Representation as Aristocratic Competition
-Investitures: A Diachronic View of the Political Action
4 The Poetic Action
-Wars, Tournaments, Verses: The Place of Poetry at Court
-Benchmarks of Performance
-The Vernacular as Poetic Resource
-Stars in Competition
5 Adventure as a Cultural Wager
-Dynamics of Adventure
-Highlights from Chrétien de Troyes’s Érec et Énide
-Highlights from Wolfram von Eschenbach’s Parzival
6 Love as a Cultural Wager
-Dynamics of Love
-Highlights from Marie de France’s Lanval
-Highlights from Gottfried von Strassburg’s Tristan
7 The Modern Self in Play
-The Global as Individual 205 Reformation Moves
-Enlightenment Moves
-A Gilded-Age Connecticut Yankee Adventures for High Stakes
-Emancipation, Totalitarianism, and the (Post)Modern Cultural Action