Book Title
Copyright
Contents
Acknowledgments
Introduction—Drafting, the Graphic Language of Planning
Part One: Tools, Standards, and Basic Techniques
1. The Pencil and CAD—Two Great Choices
2. Getting Equipped—Tools of the Trade
3. Graphic Standards and Conventions
4. Lines and Letters
5. Geometry—The Foundation of Drafting
6. Dimensions and Those All-Important Notes
Part Two: Orthographic Projection
7. 3D to 2D and Back
8. Section Views—The Inside Scoop
9. Finding an Object’s True Size and Shape
10. Scalable 3D Drawings—Isometric and Oblique
Part Three: Specialized Techniques
11. Mechanical Perspective—The Long Way and Some Shortcuts
12. Sketching—Where All Our Drafting Solutions Begin
13. Simplified Drafting Techniques for Both Pencil and CAD
Part Four: Computer Drafting
14. CAD—The Twenty-First-Century Tool of Choice
15. Keeping Track of All Those Files
Part Five: Design and Shop Drawings Overview
16. Scoping Out Design Drawings
17. A Case Study of How Design Drawings Are Created
18. A Case Study of How Shop Drawings Are Made
19. Stage Walls with Square Edges
20. Levels—Both Stationary and Rolling
21. Stairs and Other Challenging Structures
22. Profile Units, Soft Goods, and Similar Design Elements
23. Wood Is Good but . . . Metal Is Good Too!
Part Six: The Portfolio Project
24. In Summary—The Final Project
Appendixes
Appendix A: USITT Scenic Design and Technical Production Graphic Standard
Appendix B: USITT RP-2, Recommended Practice for Theatrical Lighting Design Graphics (2006)
Appendix C: Sound Graphics Recommended Practice: A Project of the USITT Sound Commission (2008)
Appendix D: Triangles, Arcs, and Chords
Appendix E: Conversion Factors for Metric Units
Appendix F: Standard Dimensions Useful to Theatre Drafters
Appendix G: Abbreviations
Index
Authors Bios
Back Cover